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术语 writeconsoleoutputcharacter
释义 WriteConsoleOutputCharacter
语法:
C++
BOOL WINAPI WriteConsoleOutputCharacter(
__in HANDLE hConsoleOutput,
__in LPCTSTR lpCharacter,
__in DWORD nLength,
__in COORD dwWriteCoord,
__out LPDWORD lpNumberOfCharsWritten
);
WriteConsoleOutputCharacter功能
拷贝的字符数的控制台屏幕缓冲区,开始在指定的地点连续细胞。
参数
hConsoleOutput [in]
句柄到控制台屏幕缓冲区。句柄必须有GENERIC_WRITE访问权限。有关更多信息,参见控制台缓冲区安全和访问权限。
lpCharacter [in]
字符写入到控制台屏幕缓冲区。总大小必须小于64K的。
nLength [in]
要写入的TCHAR字符个数。
dwWriteCoord [in]
一个坐标结构 指定字符的坐标在控制台屏幕缓冲区的字符将被写入第一个单元格。
lpNumberOfCharsWritten [out]
一个变量,它接收人数的TCHARs实际写入指针。
返回值
如果函数成功,返回值为非零。
如果函数失败,返回值是零。为了获得更多错误信息,调用GetLastError。
备注
如果字符数写入扩展,字符写入到下一行超出了指定的行在控制台屏幕缓冲区结束。如果字符数写入扩展,字符被写入到控制台的屏幕缓冲区结束超出控制台屏幕缓冲区结束。
在写入职位的属性值没有改变。
此函数使用任何Unicode字符或8位字符从控制台的当前代码页。控制台的代码页默认最初系统的OEM代码页。要更改控制台的代码页,使用SetConsoleCP或SetConsoleOutputCP功能,或使用chcp处长或节能模式选择=命令。
要求:
最低支持:client-Windows 2000专业版
最低支持server-Windows 2000服务器
HeaderWincon.h(头文件:winuser.h)
LibraryKernel32.lib
DLLKernel32.dll
Unicode和ANSI namesWriteConsoleOutputCharacterW(Unicode)和WriteConsoleOutputCharacterA(ANSI)的
参见
控制台函数
COORD
低级别控制台输出函数
ReadConsoleOutput
ReadConsoleOutputAttribute
ReadConsoleOutputCharacter
SetConsoleCP
SetConsoleOutputCP
WriteConsoleOutput
WriteConsoleOutputAttribute
如果有任何问题和意见,请发送给微软(wsddocfb@microsoft.com)
生成日期:2009年8月27日
==英文原文==WriteConsoleOutputCharacter Function
Copies a number of characters to consecutive cells of a console screen buffer, beginning at a specified location.
Syntax
C++
BOOL WINAPI WriteConsoleOutputCharacter(
__in HANDLE hConsoleOutput,
__in LPCTSTR lpCharacter,
__in DWORD nLength,
__in COORD dwWriteCoord,
__out LPDWORD lpNumberOfCharsWritten
);
Parameters
hConsoleOutput [in]
A handle to the console screen buffer. The handle must have the GENERIC_WRITE access right. For more information, see Console Buffer Security and Access Rights .
lpCharacter [in]
The characters to write to the console screen buffer. The total size must be less than 64K.
nLength [in]
The number of TCHARs to be written.
dwWriteCoord [in]
A COORD structure that specifies the character coordinates of the first cell in the console screen buffer to which characters will be written.
lpNumberOfCharsWritten [out]
A pointer to a variable that receives the number of TCHARs actually written.
Return Value
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError .
Remarks
If the number of characters to be written to extends beyond the end of the specified row in the console screen buffer, characters are written to the next row. If the number of characters to be written to extends beyond the end of the console screen buffer, characters are written up to the end of the console screen buffer.
The attribute values at the positions written to are not changed.
This function uses either Unicode characters or 8-bit characters from the console's current code page. The console's code page defaults initially to the system's OEM code page. To change the console's code page, use the SetConsoleCP or SetConsoleOutputCP functions, or use the chcp or mode con cp select= commands.
Requirements
Minimum supported clientWindows 2000 Professional
Minimum supported serverWindows 2000 Server
HeaderWincon.h (include Windows.h)
LibraryKernel32.lib
DLLKernel32.dll
Unicode and ANSI namesWriteConsoleOutputCharacterW (Unicode) and WriteConsoleOutputCharacterA (ANSI)
See Also
Console Functions
COORD
Low-Level Console Output Functions
ReadConsoleOutput
ReadConsoleOutputAttribute
ReadConsoleOutputCharacter
SetConsoleCP
SetConsoleOutputCP
WriteConsoleOutput
WriteConsoleOutputAttribute
Send comments about this topic to Microsoft
Build date: 8/27/2009
==原始网址==http://msdn.microsoft.com/en-us/library/ms687410(VS.85).aspx\n
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